It is recommended to create a Master Workbench! □ Note: The production storage is not used for this. As soon as the cycle has expired, the system checks whether the ingredients are in a workbench or not. Running out of components forces production to suspend a production cycle. Work orders can be created separately for each service, or globally, i.e. This allows to plan ahead and is useful for setting up work orders. "View Service Slot" will reveal the required Ingredients/Components for a Production Service. □ Note: Adding "Service Slots" will remove all current Work Orders - forcing them to 0! 1 Architect building will basically unlock 1 up to 2 Service Slots if all the requirements are met. After completing the "trade", the service slots are loaded and can then be set up with a work order. Sometimes called, "Schematic Slots", if the trade menu shows services, only as many as there are service slots available can be active. factory recipes are not available as long as the player lack the requirements. Certain production services require Workshop Levels and/or Settler Skill. Services or "Schematics" can be one or many per production. The schematics appear as a service in the production manager afterwards and work orders can be selected. Once a or multiple prodouction schematic(s) have been selected (moved to the right pane) the trade must be confirmed. The list is displayed as a "Trade Menu" with production schematics to choose from (on the left pane). In order to occupy service slots, the player can select from a list of schematics for each production type. Active production is divided into predefined service slots and service slots that the player has to activate independently (but not exclusively). Passive production doesn't require any setup! The production to be managed is always active. The "Production Console" accesses the menu directly, the Resource Station indirectly, i.e. These 4 objects access the Production Manager either directly or indirectly. Farming Workbench – indirect access, via sub-menu.Resource Station – indirect access, via sub-menu.In order to start production, the "Production Manager" must be called up. Time is measured in real time to prevent to bypass the production through sleep span etc. Production time or cycle is either 15, 30 or 90 minutes long depending on the type of production. Active production is based on services, services are based on work orders, work orders are based on time.
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